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	<title>GamePlay &#124; BET.com &#187; Microsoft</title>
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	<link>http://blogs.bet.com/entertainment/gameplay</link>
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		<title>Microsoft Betting the Farm on Halo&#8230; Again</title>
		<link>http://blogs.bet.com/entertainment/gameplay/microsoft-betting-the-farm-on-halo-again/</link>
		<comments>http://blogs.bet.com/entertainment/gameplay/microsoft-betting-the-farm-on-halo-again/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 03:31:01 +0000</pubDate>
		<dc:creator>unit</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[XBOX360]]></category>

		<guid isPermaLink="false">http://blogs.bet.com/entertainment/gameplay/?p=255</guid>
		<description><![CDATA[
Microsoft is looking to expand the &#8220;Halo&#8221; universe, yet again. An online job posting suggests that the company is aiming to create a &#8220;Halo&#8221; community that not only spans consoles, but possibly reaches out to the web and mobile worlds as well. The listing, which calls for a software development engineer says several interesting things [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.truegameheadz.com/blogheadz/wp-content/uploads/2009/04/halo_1.jpg" alt="" width="401" height="182" /></p>
<p>Microsoft is looking to expand the &#8220;Halo&#8221; universe, yet again. An online job posting suggests that the company is aiming to create a &#8220;Halo&#8221; community that not only spans consoles, but possibly reaches out to the web and mobile worlds as well. The listing, which calls for a software development engineer says several interesting things about creating a new &#8220;Halo&#8221; community.<span id="more-255"></span></p>
<blockquote><p>&#8220;We&#8217;re looking to blend console, web, and mobile to create an immersive Halo world that follows the dedicated Halo fan wherever they go. We need engineers that can build connected technology while working in a startup environment.</p>
<p>As an engineer on this team, your responsibility will be to deliver a great out-of-game interactive experience that takes the next step beyond the systems found in Halo 3. You will work with artists, designers, developers and testers to finalize design plans, implement those plans, and help coordinate large-scale testing of the out of game Live experience by gamers across the world. Your work also will involve several external teams-including other MGS studios and the Xbox Live team-coordinating development dependencies and design considerations of experience as a whole.&#8221;</p></blockquote>
<p>What this all means is anybody&#8217;s guess. Could it be a &#8220;Halo&#8221; type community similar to that of &#8220;Home&#8221;? If the &#8220;games&#8221; are going to expand to the web and mobile worlds, how will they integrate toward one complete experience? I guess only time will tell, but with a franchise as big as &#8220;Halo&#8221;, don&#8217;t expect Microsoft to sit on any news for too long. Keep it here to TGH for any new info on this mysterious &#8220;Halo&#8221; world.</p>
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		<slash:comments>7</slash:comments>
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		<title>Banjo-Kazooie: Nuts and Bolts Review</title>
		<link>http://blogs.bet.com/entertainment/gameplay/banjo-kazooie-nuts-and-bolts-review/</link>
		<comments>http://blogs.bet.com/entertainment/gameplay/banjo-kazooie-nuts-and-bolts-review/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 07:14:10 +0000</pubDate>
		<dc:creator>dross</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Banjo-Kazooie]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[XBOX360]]></category>

		<guid isPermaLink="false">http://blogs.bet.com/entertainment/gameplay/banjo-kazooie-nuts-and-bolts-review/</guid>
		<description><![CDATA[
There were a number of reasons that I didn’t expect “Banjo-Kazooie: Nuts &#38; Bolts” to be pretty much the only Xbox 360 game I’ve played in the last month or so. Based on previews of the game, and the fact that my Xbox red-ringed the day I received the game, I had little to no [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.truegameheadz.com/blogheadz/wp-content/uploads/2009/01/bk_3.jpg" alt="Banjo Kazooie: Nuts &amp; Bolts" height=" " width="450" /></p>
<p>There were a number of reasons that I didn’t expect “Banjo-Kazooie: Nuts &amp; Bolts” to be pretty much the only Xbox 360 game I’ve played in the last month or so. Based on previews of the game, and the fact that my Xbox red-ringed the day I received the game, I had little to no intentions of playing the game outside of the average time I planned on spending with the game to write this review. Boy, was I wrong. “Banjo” just kept sucking me back in. Sure, it may have had something to do with my achievement addiction that I though I had under control (wrong about that too), but it’s one of those games that consumes you, and keeps you playing just a little bit longer&#8230; and then it’s 3 A.M. “Banjo” caught me off-guard, and kept me playing on, and on, and on. The last time that this exact same thing happened was with “Viva Pinata.” Damn you Rare.</p>
<p><span id="more-123"></span></p>
<p>I need to be completely honest to convey a good review to you my reader friends, and I have a confession – “Nuts &amp; Bolts” is the first “Banjo-Kazooie” game I’ve ever played. Yes, that’s right, for various reasons I missed the N64 and various portable iterations of this little bears quest to take down that evil witch Gruntilda. I’ve missed out, I know, so I can neither confirm nor deny if “Nuts &amp; Bolts” is on the same level of addictiveness as the previous titles – I can only speak from my experience, and it’s pretty addictive. I can neither confirm nor deny if “Nuts &amp; Bolts” is even anything like the previous titles, and while I have a hunch that at least some of it is, I can only say that is incredibly unique, and one of the most satisfying games I’ve played all year.<!--more--></p>
<p>This particular iteration of Banjo’s journey picks up years after the duo last defeated Grunty, and things have really changed; Banjo and Kazooie have gotten fat and lazy from not staying in shape by being heroic. However, Grunty’s skull resurfaces, and comes hopping out of the mountains, and it’s up to Banjo to take her down. Unfortunately, he’s too out of shape to really do anything about it. In the spirit of competition the Lord of Games (L.O.G.) steps in and tries to mediate by proposing a competition – he’ll give Banjo his physique back, and Grunty a body, and they will compete in his world. Banjo needs to conquer six of L.O.G.’s worlds, and Grunty needs to stop him. They both accept and everyone&#8217;s transported to Showdown town, and the games begin. Each of L.O.G.’s worlds have a different theme to it, which tie into the tasks that Banjo needs to complete while inside them. The better he completes the tasks, the more golden Jiggies he wins, and the closer he is to taking down Gruntilda.</p>
<p><img src="http://www.truegameheadz.com/blogheadz/wp-content/uploads/2009/01/bk_2.jpg" alt="Banjo Kazooie: Nuts &amp; Bolts" height=" " width="450" /></p>
<p>Longtime fans of the Banjo games may be a little surprised at how the gameplay plays out, since it&#8217;s a departure from the platforming of yore, and &#8220;Nuts &amp; Bolts&#8221; is all vehicle based. Each of the different tasks that Banjo needs to do all take place with him in either an automobile, a boat, a plane, or a chopper of some form. While it may sound like a glorified “Mario Kart” it’s a lot more like “Mario Kart” meets “Super Mario Galaxy” with a bit of “Blast Works” mixed in. Some challenges are straight races, while others involve transporting objects, and some even make Banjo play basketball – but whatever they are, they all center around using a vehicle. Even the boss battles against Grunty all take place in some kind of locomotive object (I’m running out of synonyms for vehicle), and, as potentially repetitive as it sounds, the level of creativity that is injected into this game can only be accomplished by Rare, and, in the end it’s really fun.</p>
<p>The vehicles that you use throughout the challenges are also all unique, in that, you can create your own to suit the challenge. As you progress through the game, you’ll unlock a handful of basic vehicles either through the story, or by buying blueprints from Humba, and you can then choose which of these blueprints you want to use for your challenges. However, as the game gets more difficult, and you unlock new vehicle parts by returning boxes to Mumbo, you can either modify the blueprint designs, or straight up create your own. When I picked up the game, I had a feeling that this was going to be the downfall of the game, since I’m convinced that user created content in games, on any level, is still in its infancy, and it is really hard to integrate into a game well. “LittleBigPlanet” is still the only game to get this right, and even then I still have some qualms about how it was done there.  However, the vehicle creation system in “Nuts &amp; Bolts was extremely easy to use, and became a necessity towards the end of the game. Fortunately, it&#8217;s extremely easy to jump in and out of the vehicle editing, right from the challenge initiation screens &#8211; it makes it really easy to add even one key part to your boat, or truck, or rocket in order to win the race at hand.</p>
<p><img src="http://www.truegameheadz.com/blogheadz/wp-content/uploads/2009/01/bk_1.jpg" alt="Banjo Kazooie: Nuts &amp; Bolts" height=" " width="450" /></p>
<p>Unfortunately, for everything that I really enjoyed about &#8220;Nuts &amp; Bolts&#8221; there was one really big problem I had with the game. Essentially all the worlds in the game are accessed from one central hub called Showdown Town. It&#8217;s basically an additional world in the game, that just doesn&#8217;t happen to have any challenges in it, and it&#8217;s a lot more focused on exploration, and, a &#8220;Banjo&#8221; staple &#8211; item collection. While it&#8217;s a nice break from the other worlds, you&#8217;re forced to return here every time you want to advance through the game, since this is where you actually receive and deposit your golden Jiggies to unlock other levels. Basically, it becomes a huge repetitive hassle, especially when you&#8217;re running over NPCs and being chased by the game&#8217;s police for &#8220;smuggling&#8221; Jiggies. It gets old really quickly, and it tends to be really confusing if you&#8217;re trying to find a specific location, or character, since the navigation is rather tiny. Additionally, for all the vehicle creation, you&#8217;re stuck using one, very basic (and very slow), trolley while in Showdown Town, preventing you from doing any real exploration until you&#8217;ve put quite a few hours into the game</p>
<p>Overall, &#8220;Banjo Kazooie: Nuts &amp; Bolts&#8221; surprised the hell out of me, and ended up being a really great game. Longtime fans of the series will be happy with all the little touches and fan services that Rare have included throughout the game, especially in Banjo Land which is essentially a museum of old &#8220;Banjo-Kazooie&#8221; games. In fact, this may have been the best written game of 2008, and, if it wasn&#8217;t the best, it was definitely the most amusing. It was almost on the level of 2007&#8217;s &#8220;Simpson&#8217;s Game,&#8221; but without all the quality voice talent. &#8220;Nuts &amp; Bolts&#8221; an extremely addictive game, even if you aren&#8217;t a fan of the &#8220;Banjo&#8221; series, and at a discounted price, you really get your money&#8217;s worth with this package, and it&#8217;s absolutely worth a shot for any gamer looking to have some fun, without needing to shoot something.</p>
<p>[Rating: 4.5/5]</p>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Gaming not recession proof?</title>
		<link>http://blogs.bet.com/entertainment/gameplay/gaming-not-recession-proof/</link>
		<comments>http://blogs.bet.com/entertainment/gameplay/gaming-not-recession-proof/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 04:59:04 +0000</pubDate>
		<dc:creator>dross</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Recession]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://blogs.bet.com/entertainment/gameplay/gaming-not-recession-proof/</guid>
		<description><![CDATA[
It&#8217;s been a long tradition that during times of economic hardship, the entertainment industry always booms. People need escapism, to be taken away from the perils of the real world. Technically the videogame industry is still riding high. So what gives?
Microsoft intends to lay off 8,000
Sony slashes 8,000 by 2010 

EA laying of 1,000
Sega cutting [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i114.photobucket.com/albums/n263/truegameheadz/ealayoffs.jpg" height="450" width="450" /></p>
<p>It&#8217;s been a long tradition that during times of economic hardship, the entertainment industry always booms. People need escapism, to be taken away from the perils of the real world. Technically the videogame industry is still riding high. So what gives?</p>
<p><a href="http://kotaku.com/5135466/microsoft-cuts-likely-to-focus-more-on-buildings-than-people" target="_blank">Microsoft intends to lay off 8,000</a></p>
<p><a href="http://kotaku.com/5105137/sony-slash-8000-jobs" target="_blank">Sony slashes 8,000 by 2010 </a></p>
<p><span id="more-121"></span></p>
<p><a href="http://kotaku.com/5114113/ea-reducing-work-force-by-1000-closing-9-locations" target="_blank">EA laying of 1,000</a></p>
<p><a href="http://xbox360.ign.com/articles/946/946382p1.html" target="_blank">Sega cutting it&#8217;s staff by 30</a></p>
<p>All these stories make you wonder, is anything safe anymore? With a new regime in the <a href="http://www.whitehouse.gov/" target="_blank">White House</a>. There is hope for change. But in the mean time we may see the quality of titles suffering as developers are forced to produce more titles with less of a work force. We all know that means things will slip through the cracks. Let&#8217;s hope it&#8217;s not so</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>A Goodbye Letter To GameStop</title>
		<link>http://blogs.bet.com/entertainment/gameplay/a-goodbye-letter-to-gamestop/</link>
		<comments>http://blogs.bet.com/entertainment/gameplay/a-goodbye-letter-to-gamestop/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 05:31:11 +0000</pubDate>
		<dc:creator>unit</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://blogs.bet.com/entertainment/gameplay/a-goodbye-letter-to-gamestop/</guid>
		<description><![CDATA[My Dearest GameStop,
We have made a great couple for many years now. Over the course of which you have done so many great things for me, but, time has passed, and people change – I have changed. Although I say this with a very heavy heart, I think it is time that we both go [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.truegameheadz.com/blogheadz/wp-content/uploads/2008/10/broken-heart.jpg" height="300" width="340" />My Dearest GameStop,</p>
<p>We have made a great couple for many years now. Over the course of which you have done so many great things for me, but, time has passed, and people change – I have changed. Although I say this with a very heavy heart, I think it is time that we both go our separate ways. I know it sounds cliche, but it&#8217;s not you, it&#8217;s me. I&#8217;m just looking for something different in a retail games store, and I&#8217;ve found it, with someone else.<span id="more-80"></span></p>
<p>I think we both know that this has been a long time coming. We&#8217;ve had a long relationship, but, and I&#8217;m sure you&#8217;ve noticed, things haven&#8217;t been working out too well lately. We&#8217;ve had our ups and downs, but, I think the time has come for us to admit to ourselves that it&#8217;s over, the magic is gone, and you should move on &#8211; I already have, I&#8217;ve found someone else.</p>
<p>You may not want all the details, but I&#8217;ll feel better about things if you know exactly how this happened. It was last week, as I was walking around the East Village with my girlfriend, and I happened to spot a new video game store, a Play N Trade, from across the street, and I was drawn to it instantly. While this isn’t the first time my eye has wandered, (I once spent a whole afternoon in a Rhino Games, only to realize it was really just an extension of you) I knew this was truly the one for me as soon as I laid my eyes on their used game case – full of Dreamcast, PS1, NES and even Turbo-Grafx 16 games – when was the last time you had a TG16 game in stock to sell me?</p>
<p>Before we finish this for good, I just want to thank you for always being there in my time of need. You always did try your best to provide me with quality gaming products, but, as of late, you&#8217;ve been slipping &#8211; unless I placed a pre-order well in advance. After being let down so many times I just couldn’t take it any more. Play N Trade is just a better match for me. Remember that one time you just about broke my heart when when it took me almost an hour to trade in 2 games and buy “Beautiful Katamari”? Yeah, that was a night I’ll never forget.</p>
<p>Don’t get me wrong, I&#8217;d still like to be friends. It&#8217;s hard for me to go almost anywhere and not be reminded of you. No matter what mall I’m in, I’ll always stop by and say hi, even if it’s just to check out your used GBA rack. Also, I&#8217;d still love to hear from you, and I’m almost positive you’ll write, now that your newsletters are filling up my inbox atleast twice a week.</p>
<p>In the end I hope you really remember that, it’s not you, it’s me. I just really need someone that will serve me better, is more down to earth, and really knows how to appreciate their roots. Maybe, sometime down the road, we can catch up, and, who knows, things might be different then, but for right now, this is goodbye.</p>
<p>I wish you the best, and hope you&#8217;ll someday be able to find someone else that makes you as happy as Play N Trade has made me.</p>
<p>Best,<br />
Jason (a.k.a. 2.0)</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Get your XBOX360 NOW!</title>
		<link>http://blogs.bet.com/entertainment/gameplay/get-your-xbox360-now/</link>
		<comments>http://blogs.bet.com/entertainment/gameplay/get-your-xbox360-now/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 04:21:33 +0000</pubDate>
		<dc:creator>dross</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Price cut]]></category>
		<category><![CDATA[XBOX360]]></category>

		<guid isPermaLink="false">http://blogs.bet.com/entertainment/gameplay/get-your-xbox360-now/</guid>
		<description><![CDATA[
Today is the first day that you can get an XBOX360 for cheap! The cheapest bundle (Arcade with no Hard Drive) now costs $199.99 a full $50 less than a Wii (If you can find one).
Microsoft does this in anticipation of attempting to win this year&#8217;s Holiday season. The other models have also dropped their [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i114.photobucket.com/albums/n263/truegameheadz/xbox_360.jpg" height="270" width="360" /></p>
<p>Today is the first day that you can get an XBOX360 for cheap! The cheapest bundle (Arcade with no Hard Drive) now costs $199.99 a full $50 less than a Wii (If you can find one).</p>
<p>Microsoft does this in anticipation of attempting to win this year&#8217;s Holiday season. The other models have also dropped their prices. The XBOX360 Pro model (60 gig Haard Drive) will be $299 and the sexy Black 120 gig XBOX360 Elite is now $399.</p>
<p>The Elite is now the same price as the 80 gig PS3 competing directly at that price point. Although it must be noted that the PS3 includes a Blu-Ray movie player as standard, while the XBOX doesn&#8217;t have an HD movie player option.</p>
<p>This is probably the first of many price cut announcements as we gear up for the Holiday season.</p>
<p>Stay tuned&#8230; DaveDaGamer</p>
<p><strong><br />
</strong></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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