Prototype Review: Blowing up the Big Apple
June 29th, 2009
Manhattan has always been the center of all forms of disaster in the media. From the Die Hard movies to the web shooting Spider-man comics, this concrete jungle of historic landmarks, such as Time Square, serves as a backdrop for Activision’s latest game “Prototype.” What makes “Prototype”’s disaster scenario stick out from the rest of the flock is its sheer magnitude – you’ll see buildings destroyed and burned, piles of bodies littering the streets, crushed taxi cabs occupying the sidewalks, and the military performing questionable acts to maintain order. While this sounds like a delightful concept for a sandbox action game, is it worth it? Read the rest of this entry »
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