<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>GamePlay &#124; BET.com &#187; Soul Calibur IV</title>
	<atom:link href="http://blogs.bet.com/entertainment/gameplay/tag/soul-calibur-iv/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.bet.com/entertainment/gameplay</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Thu, 12 Nov 2009 06:09:06 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Top 10 Games of 2008 That You Didn&#8217;t Play</title>
		<link>http://blogs.bet.com/entertainment/gameplay/top-10-games-of-2008-that-you-didnt-play/</link>
		<comments>http://blogs.bet.com/entertainment/gameplay/top-10-games-of-2008-that-you-didnt-play/#comments</comments>
		<pubDate>Thu, 25 Dec 2008 03:12:48 +0000</pubDate>
		<dc:creator>dross</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Bourne]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[deblob]]></category>
		<category><![CDATA[Left4Dead]]></category>
		<category><![CDATA[Mario Kart Wii]]></category>
		<category><![CDATA[Soul Calibur IV]]></category>

		<guid isPermaLink="false">http://blogs.bet.com/entertainment/gameplay/top-10-games-of-2008-that-you-didnt-play/</guid>
		<description><![CDATA[As each year goes by, it feels like the number of good games released over those 12 months just keeps rising. This year was no different. I would argue that it saw a bigger increase than previous years largely because of the influx of quality casual and indie games. I think nearly every gamer missed [...]]]></description>
			<content:encoded><![CDATA[<p class="title">As each year goes by, it feels like the number of good games released over those 12 months just keeps rising. This year was no different. I would argue that it saw a bigger increase than previous years largely because of the influx of quality casual and indie games. I think nearly every gamer missed out on a game they planned to get because they didn&#8217;t have the time, or saw yet another awesome game and just didn&#8217;t have the resources to cop it. I was definitely a victim. I&#8217;m closing out the year with empty pockets, plenty of great games, and a stupid-long list of games I really wanted to play and didn&#8217;t.</p>
<p class="title"><span id="more-116"></span></p>
<p class="title">This is the top 10 games from that list:</p>
<h3 class="title">10. Robert Ludlum&#8217;s The Bourne Conspiracy</h3>
<p><img src="http://9fs79w.bay.livefilestore.com/y1pUzipYMTHIGgo2jmeeO1a3MbiXv3yl920ePixd69EhqdPAPI7cYAhb8mRa_mQYAMEjl8SZuPX-rCErXp1ikjP1g/the-bourne-conspiracy-crop.jpg" width="450" /></p>
<p><em>Why I wanted it:</em> It was a movie-licensed game that didn&#8217;t suck. Bonus: I actually liked the movies.</p>
<p><em>Why I didn&#8217;t play it:</em> It just barely missed the must-buy list. It got some decent reviews, but something about buying a game where the title includes a full name that isn&#8217;t Tom Clancy or Sid Meier made my stomach turn.</p>
<p><span style="font-size: small"><strong>9. de Blob</strong></span></p>
<p><em>Why I wanted it:</em> Who can resist a fun platformer where the plot centers on putting a smack-down on conformity? Not to mention, their marketing blitz blind-sided me a couple of times in the backfield.</p>
<p><em>Why I didn&#8217;t play it:</em> I must confess&#8211;I have been neglecting my Wii. I won&#8217;t let myself buy another Wii game until I finish &#8220;Zelda: Twilight Princess&#8221; and &#8220;Metriod Prime 3: Corruption.&#8221;</p>
<p><span style="font-size: small"><strong>8. Soulcalibur IV</strong></span></p>
<p><img src="http://9fs79w.bay.livefilestore.com/y1pa-iexhBhY5e__5BbpwYLj9Nc96cQiprxFKHkOUWGBT9F6rp_TvbHpRCWykZsSV4HrmfYSZWfzgUsWGxJiEDw2g/soulcalibur4darth-crop.jpg" width="450" /></p>
<p><em>Why I wanted it:</em> &#8220;Soulcalibur&#8221; has made a healthy impression on me with every game since the original was released for Dreamcast. Ivy&#8217;s Snake Sword and Maxi&#8217;s Nunchucks (I am a huge Michelangelo of TMNT fan) sealed the deal pretty much every time. A little hint of<em> Star Wars</em> doesn&#8217;t hurt either.</p>
<p><span style="font-size: small"><em>Why I didn&#8217;t play it:</em> Lately I just haven&#8217;t had the urge to play fighting games. Seems like those Street-Fighter-II-Turbo-at-birthday-parties-and-sleepovers glory days have faded. Plus, fighting games just aren&#8217;t the same when your opponent isn&#8217;t in the room with you.<br />
</span></p>
<p><span style="font-size: small"><strong>7. Dead Space</strong></span></p>
<p><em>Why I wanted it</em>: I always wanted to be trapped on a dark space station with limited ammo and vicious creatures, who would love to rip my body into nice happy meat chunks&#8230;</p>
<p>Why I didn&#8217;t play it: WHAT!?!?! I am not scared to play this game&#8230;</p>
<p><span style="font-size: small"><strong>6.</strong> <strong>Ninja Gaiden II</strong></span></p>
<p><em>Why I wanted it:</em> Ninja + Speed + Buckets of Blood = Fun</p>
<p><em>Why I didn&#8217;t play it:</em> This is the first (but not last) game on this list that I am truly puzzled about. I think I just didn&#8217;t have 60 bucks to shell out when it was released.<!--more--></p>
<p><span style="font-size: small"><strong>5.</strong> <strong>Mario Kart Wii</strong></span></p>
<p><em>Why I wanted it:</em> Duh&#8230; It&#8217;s Mario Kart</p>
<p><em>Why I didn&#8217;t play it:</em> It&#8217;s just Mario Kart. I have probably clocked about 1000 hours of Mario Kart through my gaming life. I just felt like I could miss this one and I wouldn&#8217;t lose my TrueGameHeadz membership card.</p>
<p><span style="font-size: small"><strong>4.</strong> <strong>Left 4 Dead</strong></span></p>
<p><img src="http://9fs79w.bay.livefilestore.com/y1p6qbjGS9nKlR55H8HK__q_dG4fDhrcO9VPOpC9PISein2qCSy0oDzBibmi2RWQ69v24nKTnM4f1l3c3zssCotfg/left4dead-mar1st-crop.jpg" width="450" /></p>
<p><em>Why I wanted it:</em> We all played the demo. Most of us played it way too much. It just seemed like the natural progression to pick this one up.</p>
<p><em>Why I didn&#8217;t play it:</em> I needed three other people to play with. I&#8217;m not a fan of playing with random people for co-op multiplayer. Only a couple of my gaming buddies are as devoted as I am, and I just didn&#8217;t see myself playing it very much past the first-week without some committed comrades.</p>
<p><span style="font-size: small"><strong>3.  Fallout 3</strong></span></p>
<p><em>Why I wanted it:</em> I liked &#8220;Oblivion,&#8221; but occasionally I can be a tad impatient with medieval weaponry. I heard a few people say &#8220;Fallout 3&#8243; was &#8220;Oblivion&#8221; with guns. Devastated radioactive landscapes and mutant hunting never sounded so sweet.</p>
<p><em>Why I didn&#8217;t play it:</em> &#8220;Fallout 3&#8243; is long. The thought of putting that much time into one game when all these others were begging for button mashing was painful.</p>
<h3 class="title">2. <strong><span style="font-size: small"><strong>No More Heroes</strong></span></strong></h3>
<p><img src="http://9fs79w.bay.livefilestore.com/y1pxcSOWSr4uvtPqpXCN4KSmOnn88ALug-rGDvXFm2SwrsgLwQK2N9qUalYdlGAPuHWDCpSDTiW2XtS13C98aNIvw/nmh-crop.jpg" width="450" /></p>
<p><em>Why I wanted it:</em> They managed to beat Lucas and friends to the punch and produced the ultimate <span class="shw">luminary</span>-sword brawler for the Wii. Also, it looks cool as cheese.</p>
<p><em>Why I didn&#8217;t play it</em>: Its hard to say. I&#8217;m trying not to blame this one on myself but scapegoats are sporting antelope-like evasiveness at the moment. I guess I will blame a few retailers since this title is <a href="http://www.toysrus.com/product/index.jsp?productId=3163706" id="l4hs" title="out of stock">out of stock</a> currently at Toys R&#8217; Us and mysteriously <a href="http://www.gamestop.com/browse/search.aspx?N=53+138&amp;No=12" id="kc7a" title="absent">absent</a> from Gamestop&#8217;s online store.</p>
<h3 class="title">1. Metal Gear Solid 4: Guns of the Patriots</h3>
<p><em>Why I wanted it:</em> This may be one of those things that was left over from childhood (watching my older brother play the original), but the MGS series has has always felt like a game I would much rather watch someone else play than actually play for myself. When they told me how such a large portion of the game was cinematic, I was sold.</p>
<p><em>Why I didn&#8217;t play it:</em> I honestly can&#8217;t answer this question. This is why it had to have the number one spot. I actually own the game. It&#8217;s sitting at home in my game drawer and it never managed to get into my PS3. I am ashamed&#8230;</p>
<p><strong><span style="text-decoration: underline">Honorable Mention</span></strong></p>
<p><strong>World of Warcraft: <span style="font-size: small">Wrath of the Lich King</span></strong></p>
<p><strong><span style="font-size: small"><span style="font-weight: normal"><em>Why I wanted it:</em> They have 10 Million subscribers. I just felt guilty for not wanting it.</span></span></strong></p>
<p><em>Why I didn&#8217;t play it:</em> I still just can&#8217;t get into MMOs. I spent some time trying for a while this year. I tried trials of &#8220;WoW,&#8221; and &#8220;Eve,&#8221; but I just didn&#8217;t enjoy it enough to justify that subcription fee. I ended up getting &#8220;Guild Wars,&#8221; but it definitely doesn&#8217;t get much playtime. Then they announced &#8220;Star Wars: The Old Republic&#8221;&#8230; I can wait for that. Actually, I think I will start a little subscription fee fund for this one.</p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.bet.com/entertainment/gameplay/top-10-games-of-2008-that-you-didnt-play/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Journey Back&#8230; Soul Calibur IV</title>
		<link>http://blogs.bet.com/entertainment/gameplay/journey-back-soul-calibur-iv/</link>
		<comments>http://blogs.bet.com/entertainment/gameplay/journey-back-soul-calibur-iv/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 17:44:31 +0000</pubDate>
		<dc:creator>dross</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Darth Vader]]></category>
		<category><![CDATA[Heihachi]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Soul Calibur IV]]></category>
		<category><![CDATA[Spawn]]></category>
		<category><![CDATA[XBOX360]]></category>
		<category><![CDATA[Yoda]]></category>

		<guid isPermaLink="false">http://blogs.bet.com/entertainment/gameplay/journey-back-soul-calibur-iv/</guid>
		<description><![CDATA[Into this stage of history…

Soul Calibur IV is upon us. The game has long been a staple to fighting came fans. This version is actually the Fifth in the series. (Let’s not count Legends on the Wii) Getting it start on the PsOne as Soul Edge, this game from Namco could’ve easily become Tekken with [...]]]></description>
			<content:encoded><![CDATA[<p>Into this stage of history…</p>
<p><img src="http://i114.photobucket.com/albums/n263/truegameheadz/sc4_yoda-1.jpg" height=" " width="450" /></p>
<p>Soul Calibur IV is upon us. The game has long been a staple to fighting came fans. This version is actually the Fifth in the series. (Let’s not count Legends on the Wii) Getting it start on the PsOne as Soul Edge, this game from Namco could’ve easily become Tekken with swords. As we all know it became so much more.</p>
<p>Starting with the stellar Soul Calibur on the good for its time Sega Dreamcast. Namco redefined what a fighting game could be. Full of graphical flare and animation, this game immediately became the killer app no one thought it could be. It kept legends of fans happy until the sequel came out with a new quirk.</p>
<p><span id="more-35"></span></p>
<p>The original “Next-Gen” was upon us and Soul Calibur 2 saw release on all three major consoles. R.I.P. Dreamcast. But with it, came more fuel to the console war fire. Namco decided to include three special characters for each console. That announcement sent the Internets ablaze with fury about which console had the best character. PS2 got <a href="http://en.wikipedia.org/wiki/Heihachi_Mishima" target="_blank">Heihachi Mishima </a>of Tekken fame, GameCube got <a href="http://perfectdark.3dactionplanet.gamespy.com/sc2/scii_link.jpg">Link</a>, and the XBOX got <a href="http://perfectdark.3dactionplanet.gamespy.com/sc2/scii_spawn_b.jpg">Spawn</a></p>
<p><img src="http://i114.photobucket.com/albums/n263/truegameheadz/hei175.jpg" align="left" height="263" width="175" /></p>
<p>The first two made sense as they were tenants of said consoles, but the XBOX wasthe fledgling new kid on the block and hadn’t benefited from having a star character to include. I personally liked playing with <a href="http://en.wikipedia.org/wiki/Spawn_(comics)">Al</a> but I had to concede that Nintendo’s Link was probably the most worthwhile inclusion. I mean Heihachi didn’t even have a weapon!</p>
<p>Soul Calibur 3 suffered from the fact that part 2 was so great. It went largely overlooked, not to mention the fact that it came out exclusively for the PS2 when everyone was anticipating the new “Next-Gen” consoles. So lets skip over that.</p>
<p>Which brings us to the newest iteration. Soul Calibur Eye Vee. Again Namco reached down into it’s bag of tricks and decided to give the consoles an “exclusive” character, with Darth Vader!?!?!?! for PS3 and Yoda!?!?!?!?! for XBOX360. Now, how two Jedi (technically three but we’ll talk about that lata) ended up on this stage of history is anyone’s guess. We can pretty much expect anyone who can fight to be open season for entry.</p>
<p>Now. First things First. The game looks beautiful on both systems. The animation is top notch, and the vistas are great. I’ve always felt that this series couldn’t look better and then it does. But I have to ask… It must be some sort of tradition or something, but how come fighting games don’t have deep character interaction and fully fleshed out endings and stories? I don’t want to read about it, I want to SEE it.</p>
<p>Namco first teased us with the original TEKKEN with these non-sensical CG endings. Damn right we beat the game with every character just to see those beautiful 10 sec endings. Even if they didn’t make any damn sense. But this part of the fighting game experience has not been updated. This is unacceptable, especially when the Soul Calibur series goes as far as giving you paragraphs to read about each characters personal journey and interactions. I know it may be a budget thing, but damn it, that would be NEXT GEN. Other than that you aren’t really luring me into connecting with a character other than I just like their moves. This isn’t the arcade (yes I know it’s there too) give me a reason for beating that boss who kicked my ass 32 times.</p>
<p>End rant… The game is still beautiful ya’ll!</p>
<p><img src="http://i114.photobucket.com/albums/n263/truegameheadz/Picture2-1.png" width="450" /></p>
<p>The gameplay on Soul Calibur is a mixed bag. Like any fighting game ever created, there are imbalances between certain characters. To this day, Mitsurugi is too powerful and the majority of his attacks connect no matter what you do. Maxi is great for pulling out a win with constant barrage and girls (all 2,000 of them) are annoying as hell. But the game is still fun, because its beautiful to see the distinctive fighting styles collide.</p>
<p>Too often an important hit just misses or even worse connects but doesn’t register, but it’s often forgotten at the beginning of the next round when you release a combo straight from a Shaw Bros flick.</p>
<p>In this stage of history, Namco introduces a visual guard break, consisting of head, torso, and legs. When broken your character becomes more vulnerable to attack of that area and is disrobed! This is where 2,000 women is a good thing <img src='http://blogs.bet.com/entertainment/gameplay/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> . Fighting women in their skivvies may give some heart attacks and the uninitiated to sit back down after unleashing their wrath for fear of their mums or sisters questioning their playtime.</p>
<p>Speaking of control, I have no idea how the game works on a normal controller. Purchase of a new SC game, for me, also includes a purchase of the official arcade stick from &lt;a title=&#8221;Hori Fighting Sticks&#8221; href=&#8221;http://www.hori.jp/us/products/soulcalibur4_st_us/index.html&#8221; target=&#8221;_blank&#8221;&gt;Hori&lt;/a&gt;. 60 beans? That’s a steal for comfort and memories of the arcade machine in the Pizza shop. (Damn I have to many video game accessories) The Hori stick gets my full endorsement, with its metal plate for a bottom, official 8-way arcade joystick and authentic buttons with microswitches. You just can’t get a better feel. I suggest copping it, and for you trash talkers you can plug your XBL headset in as well.</p>
<p><img src="http://i114.photobucket.com/albums/n263/truegameheadz/controllas.jpg" width="450" /></p>
<p>As for the included characters I have to say XBOX has gotten the short end (pun intended) of the lightsaber once again. Yoda may be the most revered Jedi in history and made people wet their pants when he fought Dooku in Ep 2, but playing with him has the unduly effect of feeling cheesy on both sides.</p>
<p>Vader on the other hand, is balanced well and fights like a Zen master. Errrm Jedi Master. His attacks aren’t too powerful and it’s generally fun to fight with him. I’ll do a separate review on Vader.</p>
<p><img src="http://i114.photobucket.com/albums/n263/truegameheadz/Picture3-1.png" width="450" /></p>
<p>But all in all they don’t stick out, but I doubt many people will rank them as their favorite SC fighters.</p>
<p>Who is your favorite fighter? Well now I get the chance to create my own (I know it was in SC3 but we’re not gonna talk about that, are we? Right) and take him online and vanquish the world. Although I don’t like the fact that your characters moves are identical to the character they are based on, I respect the limitation, but it would be great to add some flare to the style. Like err a drunken monk with a staff. How cool would that be?</p>
<p>I also wish that they included a screen capture and upload system in the game similar to Halo 3. People have made all sorts of creations online Hulk, Snake, Raiden, Altair and many many many more. It would be cool if you could legitimately send your creations to yourself and make galleries, come on “Next Next-Gen” let’s go with the simple features already.</p>
<p>When you create your character you get to take them online for the first time. Yippee! I get to bust some ass with my Afro Shoalin Monk Hells Wind Staff dude! I wish you could see! I played dozens of games without the dreaded lag that has plagued the one-to-one input necessary for the precision of fighting games. EVERY FRAME COUNTS! This bodes well for the upcoming Street Fighter Eye Vee! Fighting fans rejoice the time may come where we don’t have to be in the same room with each other and can really claim supremacy due to the ability to take on many more challengers.</p>
<p>The ranking system isn’t as robust as it could be, but it’ll suffice.</p>
<p>Yup that’s Soul Calibur IV in a nutshell. If you are a fan of the series, pick it up. You will definitively melt away the hours when you have friends over.</p>
<p>DaveDaGamer OUT!!!</p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.bet.com/entertainment/gameplay/journey-back-soul-calibur-iv/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
	</channel>
</rss>
